What is xiii game


















The game never tells you exactly what is going on or who you can trust until it really has to. Most of the thinking is up to you. The joy of XIII is that it continually surprises you with neat touches, and these little gimmicks are what keep you hooked.

Meanwhile, you can knock out civilians and security guards with chairs, trays, bottles and a variety of other household items should you need a non-lethal approach to problem solving. These little teases of gameplay genius aren't flogged to death, they only appear once in a while, and it means that variety is always top of the agenda.

Even smaller stuff, like the faint shell-shock effect and deafness you get when a rocket explodes nearby, urges you deeper and deeper into the game. XIII is a magpie of games 9 and films, and it isn't ashamed of it. This is just like that bit from Metal Gear Solid'. Baddies do pick up the ammo from dead bodies when they run out, but they never feel half as real as they should.

The stealth works most of the time, but it errs more on the side of frustration than excitement. XIII is stylish, clever and beautifully put together. If you like realism, seriousness and existential thinking then you might be better served elsewhere; if you want a game that makes you smile and a good story well-told then XIII is your lucky number.

XIII has an abortive stab at character development with skills that you unlock as the game progresses, but only ever tells you you've got them on the menu screens. It's really quite bizarre. The best of them allows you to see the 'tap tap tap' of nearby enemy footsteps, but the rest are anodyne things like breathing underwater for longer.

You can't help but feel as if they gave up on this idea halfway through development but never bothered to get rid of it If they had tightened it up it would have undoubtedly been a better game. You'd be hard-pressed to find a more visually stunning game than XIII, a gorgeous first-person shooter in which you play an amnesiac This stylish action title mixes an animated film aesthetic with presentation reminiscent of smart, '60s movie thrillers.

And its comic-book look is functional, too. For instance, when patrolling guards approach around a corner, you'll see the "tap-tap-tap" of their footsteps on screen. And if a soldier finds the body of a fallen guard, a cartoon cell of the scene will appear, alerting you of the discovery. If only the developers had spent half as much time fine-tuning the enemy A. It's been said that it's easy to develop foes whose bullets always hit you and hard to create those that realistically miss.

You'll definitely have that in mind while playing XIII, because it's populated with soldiers who are complete dead-eye dicks. You get your ass shot off so often in XIII, you'll nearly spend more time reloading your last save than playing.

It's ridiculous. Numerous frustrations pile up to make XIII more chore than thrill. You begin most levels with the same amount of health you had from the last, it lacks a save function or working auto-aim feature, and the missions feel like watered-down versions of those in GoldenEye Nintendo Even co-op and online for PS2 and Xbox play can't save a shooter that has such unappealing fire-fights. Take me in. I give up. Arriving with more style than the majority of today's games, XIII has a fresh presentation that drops you smack-dab into a living, breathing comic book.

But style can only take you so far, and it can't stop superhuman A. Its baddies are ridiculous crack-shots, and no amount of skill can prevent you from suffering countless cheap deaths. Design hiccups also complicate matters--many levels have poorly placed checkpoints or none at all , and the insufficient supply of health packs consistently puts you at a distinct disadvantage.

What starts as a hiplooking shooter with a gripping story and varied missions ends in furious, fitful frustration. Keep this unlucky number in mind only when renting. I was certainly looking forward to this game, if only to see something different being done with a first-person shooter.

And XIII definitely has that going for it; its comic-book-themed storytelling integrates nicely into the game. But while the style, cut-scenes, and story are all great, the actual gameplay is pretty mundane.

The action is old hat for any shooter veteran, as are most of the missions objectives, including the requisite escort and key-gathering excursions. And once the graphical luster wears off, the whole thing actually looks pretty simplistic.

But if all you need is a solid shooter fix, XIII will do just fine. It has no fatal flaws, and the conspiracy-laced story should keep you going. Write a Review. Positive: 8 out of Mixed: 4 out of Negative: 4 out of It's great man, with those compelling, superb, story. A mixture of nerve and adventure, its super. This is easily one of the best games I have ever played. I remember getting it on launch day back when you had to go to the store for the This is easily one of the best games I have ever played.

I remember getting it on launch day back when you had to go to the store for the actual physical copy. I didn't know until now that it also got a release on PlayStation 2. With the new game coming out this November I would definitely advise everyone getting it give this a play. Such a outstanding storyline outweighs the shabby graphics and game engine and, for me, makes this a classic.

However people must not forget Such a outstanding storyline outweighs the shabby graphics and game engine and, for me, makes this a classic. However people must not forget the graphics are like that since this is based on a comic book series. I really enjoyed playing this game and am a little gutted there is no sequel :. Definitely worth the buy. A nice oldschool classic FPS game, one of those that used cel shading to stylize it as a live comic book.

Although linear in design and with A nice oldschool classic FPS game, one of those that used cel shading to stylize it as a live comic book. The visual presentation is impressive and the conspiracy story is intriguing, but the level design is frustrating and the gameplay tedious and The visual presentation is impressive and the conspiracy story is intriguing, but the level design is frustrating and the gameplay tedious and uninspired. Interesting style. Crapy save system.

What is the point of a quick save system when it always brings you back to the last save point. Graphics are mediocre. Below average polygon count detail. Textures are bland. Performance is good. However, style and gameplay aside, XIII is primarily notable for two other reasons. First, it marks the first shooter to be developed by Ubi's Paris studios--known mostly for its work on the French developer's Rayman franchise.

Secondly, and most significantly, are the source material elements found in the game. XIII is based on the phenomenally popular French-language comic series that was first published in and is still annually published.

XIII is the brainchild of Belgian-born Jean Van Hamme and features a unique story that takes place in an alternate universe where the world has unfolded in a very different way following the assassination of John F. Over the years the comic has featured a dizzying collection of twists and turns involving everything from government cover-ups, shadowy military organizations, and murders, to the age-old, but still clever, use of main character amnesia.



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